CastleStorm – Free to Siege
CastleStorm – Free to Siege merges tower defense, physics-based destruction, action and strategy together into a rich game full of charm and personality. In the game you will enter 150 scenarios (for now) and take a variety of battle missions whether it is to defend your castle from invading Vikings, train your troops and lead them to tear down the enemy base, or protect the kingdom on your own as a loyal hero. With 36 different resources available you can expect great depth of strategy and excitement in the CastleStorm.
A mixture of multiple favorite genres
150 battle missions of 4 distinct campaigns
A total of 36 types of upgradable war resources to use in battle
High-end quality and amazing voice acting through the whole story
Rich variety of quests, enemies and maps
May 7, 2014
CastleStorm – Free to Siege is a rich and assorted mobile game that draws inspiration from many different game concepts and combines all into a unique experience of its own. During play, it may strike you with a sense of familiarity reminiscent of the Angry Birds, any RTS title or/and a tower-defense game but it is not any of the games you’ve ever played. It is like a boiled-down mix & match evolving into something both old and new.
CastleStorm – Free to Siege has a story line, with full voiceover, about Knights vs. Vikings war in the medieval age. Two kingdoms in the land were locked in endless battles for power, which made the goddess of peace sad and shed tears. Her tears turned into two gems, one for each side to trade for truce. But peace didn’t last long. Now the Vikings start to attack your kingdom again and try to steal your teargem to possess super-powers the world has never seen. But they can’t get what they want easily. You will rise up to the challenge, defending your kingdom with your troops or single-handedly if needed. After such a premise CastleStorm begins.
At launch CastleStorm prepares a total of 150 scenarios across four distinct campaigns that throw you into a variety of battle missions on different landscapes. One major type of all is the castle siege that challenges you to tear apart the Viking’s castle or capture their battle flag before they do this to you. In battles of this kind, you can use all unlocked resources of the four types: soldiers, spells, projectiles and bonus-giving rooms.
To be specific, you can control the projectile launcher on your castle to shoot javelin bursts, tri-stones, apple grenade, battering sheep, etc. to either kill the every single enemy soldier moving to break out your castle gate or bang or sabotage the enemy’s castle. And you can send a slew of different units – the archer, the healing priest, the flag carrier knight, the air force griffin and so on – down the path to confront enemy troops in head-to-head collision and seize the chance to get their flag and deliver it home to claim victory. Meanwhile, you can also use various spells to facilitate your troops whether it is to cast a powerful attack spell, teleport Sir Gareth to the battlefield, or summon the holy guardian spirit to wipe out the enemy.
As to the Rooms, you won’t control them in battle but benefits from them directly. You can place different rooms in castle each giving a specific bonus from faster food generation (influencing how fast you can get a soldier) to increased maximum army size to quicker cool-downs for weapons. Not all resources, especially this kind, can be used in many other quests like hunting games, army training and heroic lone-wolf challenge, which are generally small-sized and faster with less available resources but not necessarily easier.
Many scenarios task you with hunting missions. shoot down flying turkeys, defend your kingdom from invading beasts, or finish the food thieves before they get away – while these quests sound different, they are similar tests of your shooting skills. And they are neither easy especially when there are specific goals like to get a streak of at least 20 kills, score a minimum of 10 headshots or keep an accuracy rate over 80% nor boring because the targets are moving and rich in variety.
As you progress through stages, you will meet a bundle of enemies and need to deal with them based on their behaviors and characteristics. The fast runners are usually weak in health and so can be put down with one shot in head or two in body; to take on the slow movers that come in twos and threes nothing competes the javelin burst; and when the bulky Vikings hid under a shield appear, you unleash the barrage early to drain their health, throw some heavy projectiles from time to time and don’t miss the chance when they are knocked to wobble unveiling their body. And that’s only tips of the iceberg. With that many enemies and weapons, the strategy is inexhaustible.
Overall, CastleStorm – Free to Siege is a rich and beautiful game. The diversified missions, the high-end graphics, amazing sound effects and deep strategies are combined for an immersive game play.