RavenMarch: Empire in Flames
Ravenmarch: Empire in Flames is another medieval fantasy RTS game on the web browser that casts you into the locked war between three rival kingdoms. Build your empire and army and fight battles against other commanders and NPCs.
Build an empire in a fast pace thanks to the auto upgrade-all feature
Hire different generals that recruit their own types of units before every battle
Fight battles in the story mode, Exp-rewarding adventure, fist-covered world map or arena
Gear up generals to strengthen their attack power
April 18, 2014 (OB)
Ravenmarch: Empire in Flames is another browser-based strategy game in Kabam’s portfolio. It is conventional from the old medieval trope to the familiar concepts of base building and endless battles fought in a turn-based manner. While it revamps some features established in this genre, some changes do not rescue it from the mediocre class but do the opposite minus the tactical gameplay.
In the empire building part your base is no long a realistic closure filled by structures but a poster-styled kingdom with accessible divisions like barracks and sawmills where you can actually construct buildings. And the building pace is greatly accelerated due to the multiple building laborers and the auto Upgrade-All button. While it’s still about time and resources, they just do not influence the actual play much. Combined with the fact you don’t train/recruit units in the barrack, the whole empire-building is more like tie-in than a fledged part of the entire game play.
When it comes to battle, there are multiple ways you can enter to fray but a measly of strategy you need to employ. You can go on missions in the story campaign, the Exp-rewarding adventure or conquer posts to dispel mists on the world map, and join multiplayer conflicts once you unlocked such features as arena and guild. Compared to the variety of battlefields, strategy in battle is not equal to. You hire a number of generals of different classes who recruit units of their own kind in default and then define your battle stance to be Assault, Defense or Attack (similar to rock-paper-scissor) based on opponent’s choice. That’s all tactics the game involves. And the lack of flair of this part renders in-game battles grinding and dull.
Kabam has some good strategy games under its belt like Edgeworld and the also newly released Kings of the Realm. But Ravenmarch: Empire in Flames does not live up to the expectation.